Sciweavers

1704 search results - page 223 / 341
» Design of a Concurrent and Distributed Language
Sort
View
ASPLOS
2011
ACM
14 years 1 months ago
DoublePlay: parallelizing sequential logging and replay
Deterministic replay systems record and reproduce the execution of a hardware or software system. In contrast to replaying execution on uniprocessors, deterministic replay on mult...
Kaushik Veeraraghavan, Dongyoon Lee, Benjamin West...
ICFP
2009
ACM
15 years 10 months ago
A functional I/O system or, fun for freshman kids
Functional programming languages ought to play a central role in mathematics education for middle schools (age range: 10?14). After all, functional programming is a form of algebr...
Matthias Felleisen, Robert Bruce Findler, Matthew ...
ATAL
2007
Springer
15 years 4 months ago
ARTS: agent-oriented robust transactional system
This paper presents the ARTS (Agent-oriented Robust Transactional System) model, which applies transaction concepts to provide agent developers with high-level support for agent s...
Mingzhong Wang, Amy Unruh, Kotagiri Ramamohanarao
IMC
2006
ACM
15 years 3 months ago
binpac: a yacc for writing application protocol parsers
A key step in the semantic analysis of network traffic is to parse the traffic stream according to the high-level protocols it contains. This process transforms raw bytes into s...
Ruoming Pang, Vern Paxson, Robin Sommer, Larry L. ...
EMSOFT
2005
Springer
15 years 3 months ago
From statecharts to ESP: programming with events, states and predicates for embedded systems
Statecharts are probably the most popular mechanism for behavior modeling of embedded system components. Modeling a component involves using a mainstream language for features tha...
Vugranam C. Sreedhar, Maria-Cristina V. Marinescu