Sciweavers

4508 search results - page 101 / 902
» Design of human-map system interaction
Sort
View
CHI
2011
ACM
14 years 7 months ago
Designing sports: a framework for exertion games
Exertion games require investing physical effort. The fact that such games can support physical health is tempered by our limited understanding of how to design for engaging exert...
Florian Mueller, Darren Edge, Frank Vetere, Martin...
126
Voted
SAMOS
2005
Springer
15 years 9 months ago
A Case for Visualization-Integrated System-Level Design Space Exploration
Design space exploration plays an essential role in the system-level design of embedded systems. It is imperative therefore to have efficient and effective exploration tools in th...
Andy D. Pimentel
138
Voted
ISORC
2000
IEEE
15 years 7 months ago
Verification of UML-Based Real-Time System Designs by Means of cTLA
The Unified Modeling Language UML is well-suited for the design of real-time systems. In particular, the design of dynamic system behaviors is supported by interaction diagrams an...
Günter Graw, Peter Herrmann, Heiko Krumm
134
Voted
IPPS
2007
IEEE
15 years 10 months ago
Knowledge and Cache Conscious Algorithm Design and Systems Support for Data Mining Algorithms
The knowledge discovery process is interactive in nature and therefore minimizing query response time is imperative. The compute and memory intensive nature of data mining algorit...
Amol Ghoting, Gregory Buehrer, Matthew Goyder, Shi...
CIA
2004
Springer
15 years 9 months ago
Society-Centered Design for Socially Embedded Multiagent Systems
To realize large-scale socially embedded multiagent systems, this paper proposes a new system design methodology towards society-centered design. We have already developed the scen...
Toru Ishida