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ACMDIS
2000
ACM
15 years 8 months ago
Improving Electronic Guidebook Interfaces Using a Task-Oriented Design Approach
Item selection is a key problem in electronic guidebook design. Many systems do not apply so-called “context-awareness” technologies to infer user interest, placing the entire...
Paul M. Aoki, Allison Woodruff
CHI
2006
ACM
16 years 4 months ago
Cooperative gestures: multi-user gestural interactions for co-located groupware
Multi-user, touch-sensing input devices create opportunities for the use of cooperative gestures ? multi-user gestural interactions for single display groupware. Cooperative gestu...
Meredith Ringel Morris, Anqi Huang, Andreas Paepck...
INTERACT
2003
15 years 5 months ago
Godzilla: Seamless 2D and 3D Sketch Environment for Reflective and Creative Design Work
The rapid development of information technology has enabled many systems that support creative work. However, it has gradually become obvious that the latest information systems h...
Shun'ichi Tano, T. Kodera, T. Nakashima, I. Kawano...
INTETAIN
2009
Springer
15 years 10 months ago
An Experiment in Improvised Interactive Drama
Abstract. To inform the design of interactive drama systems, we investigate the experience of an interactor being part of a story that they can have a fundamental influence on. Im...
Ivo Swartjes, Mariët Theune
WSC
2004
15 years 5 months ago
Resolving Mutually Exclusive Interactions in Agent Based Distributed Simulations
With the properties of autonomy, social ability, reactivity and pro-activeness, agents can be used to represent entities in distributed simulations, where fast and accurate decisi...
Lihua Wang, Stephen John Turner, Fang Wang