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CHI
2007
ACM
15 years 8 months ago
Social responses to virtual humans: implications for future interface design
Do human-human social interactions carry over to humanvirtual human social interactions? How does this affect future interface designers? We replicated classical tests of social i...
Catherine A. Zanbaka, Amy Catherine Ulinski, Paula...
TOG
2002
123views more  TOG 2002»
15 years 4 months ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg
DATE
2003
IEEE
132views Hardware» more  DATE 2003»
15 years 9 months ago
Introspection in System-Level Language Frameworks: Meta-Level vs. Integrated
Reflection and automated introspection of a design in system level design frameworks are seen as necessities for the CAD tools to manipulate the designs within the tools. These f...
Frederic Doucet, Sandeep K. Shukla, Rajesh K. Gupt...
MM
2006
ACM
143views Multimedia» more  MM 2006»
15 years 10 months ago
Motion swarms: video interaction for art in complex environments
We create interactive art that can be enjoyed by groups such as audiences at public events with the intent to encourage communication with those around us as we play with the art....
Quoc Nguyen, Scott Novakowski, Jeffrey E. Boyd, Ch...
SMILE
1998
Springer
15 years 8 months ago
Interactive 3D Modeling from Multiple Images Using Scene Regularities
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...