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IWEC
2004
14 years 11 months ago
The Design and Implementation of Multi-player Card Games on Multi-user Interactive Tabletop Surfaces
We present the design and implementation of a card game architecture for mulit-user interactive tabletop surfaces. Our system is built on the DiamondTouch, a touch-sensitive input ...
Shwetak N. Patel, John A. Bunch, Kyle D. Forkner, ...
77
Voted
ICRA
2003
IEEE
148views Robotics» more  ICRA 2003»
15 years 3 months ago
Designing a secure and robust mobile interacting robot for the long term
This paper presents the genesis of RoboX. This tour guide robot has been built from the scratch based on the experience of the Autonomous Systems Lab. The production of 11 of thos...
Nicola Tomatis, Gregoire Terrien, Ralph Piguet, Da...
CHI
2006
ACM
15 years 10 months ago
The design of an interactive and dynamic representation of the firm
Interpretation and audit of financial information is a significant undertaking that must rest on a fuller understanding of the firm and its operations. A pictorial representation ...
Lin Zhao, Julia Grant, Fred L. Collopy
WSC
1998
14 years 11 months ago
Interactive Implementation of Optimal Simulation Experiment Designs
An attractive feature of many simulation packages is their availability on desktop computers and their potential for allowing the user to run a simulation model under different co...
Russell C. H. Cheng, John D. Lamb
92
Voted
NETGAMES
2006
ACM
15 years 3 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei