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CSCW
2012
ACM
13 years 7 months ago
Shepherding the crowd yields better work
Micro-task platforms provide massively parallel, ondemand labor. However, it can be difficult to reliably achieve high-quality work because online workers may behave irresponsibly...
Steven Dow, Anand Pramod Kulkarni, Scott R. Klemme...
FUNGAMES
2010
14 years 10 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
IJAMC
2010
149views more  IJAMC 2010»
14 years 10 months ago
Deadline-Driven Auctions for NPC host allocation in P2P MMOGs
: This paper presents the design, implementation and evaluation of Deadline-Driven Auctions (DDA), a novel task mapping infrastructure for heterogeneous distributed environments. D...
Lu Fan, Philip W. Trinder, Hamish Taylor
PR
2007
142views more  PR 2007»
14 years 11 months ago
Visual guided navigation for image retrieval
In this work, we are interested in technologies that will allow users to actively browse and navigate large image databases and to retrieve images through interactive fast browsin...
Guoping Qiu, Jeremy Morris, Xunli Fan
SIGMETRICS
2002
ACM
105views Hardware» more  SIGMETRICS 2002»
14 years 11 months ago
Modeling and analysis of dynamic coscheduling in parallel and distributed environments
Scheduling in large-scale parallel systems has been and continues to be an important and challenging research problem. Several key factors, including the increasing use of off-the...
Mark S. Squillante, Yanyong Zhang, Anand Sivasubra...