Sciweavers

5591 search results - page 113 / 1119
» Design patterns: between programming and software design
Sort
View
VRML
2000
ACM
15 years 2 months ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
ML
2008
ACM
135views Machine Learning» more  ML 2008»
14 years 9 months ago
Compiling pattern matching to good decision trees
We address the issue of compiling ML pattern matching to compact and efficient decisions trees. Traditionally, compilation to decision trees is optimized by (1) implementing decis...
Luc Maranget
EUROMICRO
2007
IEEE
15 years 4 months ago
Partial Verification of Software Components: Heuristics for Environment Construction
Code model checking of software components suffers from the well-known problem of state explosion when applied to highly parallel components, despite the fact that a single compon...
Pavel Parizek, Frantisek Plasil
IDEAL
2007
Springer
15 years 4 months ago
Hierarchical Program Representation for Program Element Matching
Many intermediate program representations are used by compilers and other software development tools. In this paper, we propose a novel representation technique that, unlike those ...
Fernando Berzal Galiano, Juan Carlos Cubero Talave...
EDUTAINMENT
2009
Springer
15 years 4 months ago
AdMoVeo: A Robotic Platform for Teaching Creative Programming to Designers
Designing intelligent products, systems and related services require the designers to be able to integrate technology in their designs. Among other skills, programming is the key f...
Sjriek Alers, Jun Hu