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» Design patterns: between programming and software design
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EUROMICRO
1998
IEEE
15 years 8 months ago
System Level Modelling for Hardware/Software Systems
Industry is facing a crisis in the design of complex hardware/software systems. Due to the increasing complexity, the gap between the generation of a product idea and the realisat...
Jeroen Voeten, P. H. A. van der Putten, Marc Geile...
ISCA
2005
IEEE
79views Hardware» more  ISCA 2005»
15 years 9 months ago
Design and Evaluation of Hybrid Fault-Detection Systems
As chip densities and clock rates increase, processors are becoming more susceptible to transient faults that can affect program correctness. Up to now, system designers have prim...
George A. Reis, Jonathan Chang, Neil Vachharajani,...
140
Voted
GPCE
2008
Springer
15 years 5 months ago
Program refactoring using functional aspects
A functional aspect is an aspect that has the semantics of a transformation; it is a function that maps a program to an advised program. Functional aspects are composed by functio...
Sven Apel, Christian Kästner, Don S. Batory
SOMET
2007
15 years 5 months ago
Automated Design Improvement by Example
The high cost of software maintenance could potentially be reduced by automatically improving the design of object-oriented programs without altering their behaviour. We have const...
Mark O'Keeffe, Mel Ó Cinnéide
ECIS
2000
15 years 5 months ago
A Systematic Analysis of the Effect of Task Clarity on Software Development Design
Two different types of development tasks are distinguished: Clear and unclear development tasks. Based on hypotheses from organizational theory two different designs of software d...
Werner Mellis