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» Design patterns: between programming and software design
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UIST
2010
ACM
15 years 2 months ago
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
Instrumented with multiple depth cameras and projectors, LightSpace is a small room installation designed to explore a variety of interactions and computational strategies related...
Andrew D. Wilson, Hrvoje Benko
INTERNET
2008
134views more  INTERNET 2008»
15 years 4 months ago
Multilanguage Programming
more abstractly to the tools, tactics, and techniques pertinent to each profession. Top basketball players know multiple ways to help their teams with scoring, passing, and defense...
Steve Vinoski
AVI
1998
15 years 5 months ago
SIAMOA: a system for visual programming, program visualisation and debugging
ABSTRACT. The paper presents SIAMOA, a system dedicated for design, debugging and visualisation of algorithms. It combines elements of an algorithm visualisation system and an envi...
Frederic Van de Veire, Przemyslaw Szmal, Jaroslaw ...
AOSD
2006
ACM
15 years 10 months ago
Relationship aspects
The relationships between objects in object-oriented programs are as important as the objects themselves. Unfortunately, most objectoriented programming languages provide little s...
David J. Pearce, James Noble
142
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IUI
2010
ACM
16 years 1 months ago
The RelFinder user interface: interactive exploration of relationships between objects of interest
Being aware of the relationships that exist between objects of interest is crucial in many situations. The RelFinder user interface helps to get an overview: Even large amounts of...
Steffen Lohmann, Philipp Heim, Timo Stegemann, J&u...