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» Design patterns: between programming and software design
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RE
2008
Springer
15 years 5 months ago
Generating Natural Language specifications from UML class diagrams
Early phases of software development are known to be problematic, difficult to manage and errors occurring during these phases are expensive to correct. Many systems have been deve...
Farid Meziane, Nikos Athanasakis, Sophia Ananiadou
CHI
2003
ACM
16 years 6 months ago
iStuff: a physical user interface toolkit for ubiquitous computing environments
The iStuff toolkit of physical devices, and the flexible software infrastructure to support it, were designed to simplify the exploration of novel interaction techniques in the po...
Rafael Ballagas, Meredith Ringel, Maureen C. Stone...
CODES
2009
IEEE
16 years 25 days ago
FlexRay schedule optimization of the static segment
The FlexRay bus is the prospective automotive standard communication system. For the sake of a high flexibility, the protocol includes a static time-triggered and a dynamic event...
Martin Lukasiewycz, Michael Glaß, Jürge...
COMPSAC
2009
IEEE
16 years 25 days ago
Defending Battery Exhaustion Attacks on Mobile Systems
Battery Exhaustion Attack is a “denial of service” attack on mobile devices, causing more battery discharge than normally necessary. The excessive discharge arises out of the ...
Sungyong Shin, Taek Lee, Hoh Peter In
ICSM
2009
IEEE
16 years 21 days ago
Modularizing error recovery
Error recovery is an integral concern in compilers. Improving error recovery requires comprehension of a large and complex code base, in order to locate the places which raise err...
Jeeva Paudel, Christopher Dutchyn