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HCI
2011
14 years 5 months ago
Feature Selection in Crowd Creativity
Crowdsourcing is emerging as a wellspring of creative designs. This paper examines the mechanisms that support collective design. A sequential combination system is described: one ...
Lixiu Yu, Yasuaki Sakamoto
ACMACE
2011
ACM
14 years 2 months ago
Player performance and in game advertising retention
In game advertising or IGA is an increasingly common means of promoting brands and products. This study seeks to understand the effectiveness of in game advertising by understandi...
Lindsay D. Grace, James Coyle
HAID
2011
Springer
14 years 1 months ago
Smell-Based Memory Recollection and Communication Support
Many victims of The Great East Japan Earthquake lost many precious mementos. Such loses can result in more time being required to recover emotionally and mentally. This paper propo...
Yusuke Kita, Yoshio Nakatani
HUC
2011
Springer
14 years 1 months ago
Towards qualitative assessment of weight lifting exercises using body-worn sensors
Sports exercises are beneficial for general health and fitness. Some exercises such as weight lifting are particularly errorprone and using incorrect techniques can result in seri...
Eduardo Velloso, Andreas Bulling, Hans Gellersen
CVPR
2012
IEEE
13 years 4 months ago
On partial least squares in head pose estimation: How to simultaneously deal with misalignment
Head pose estimation is a critical problem in many computer vision applications. These include human computer interaction, video surveillance, face and expression recognition. In ...
Murad Al Haj, Jordi Gonzàlez, Larry S. Davi...