Running multiple virtual networks, customized for different performance objectives, is a promising way to support diverse applications over a shared substrate. Despite being simpl...
This paper presents Spinach, a new simulator toolset specifically designed to target programmable network interface architectures. Spinach models both system components that are ...
Good network hardware performance is often squandered by overheads for accessing the network interface (NI) within a host. NIs that support user-level messaging avoid frequent ope...
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
This paper presents an analysis of static and dynamic organizational structures for naturally distributed, homogeneous, cooperative problem solving environments, exemplified by di...