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SIGGRAPH
1994
ACM
15 years 8 months ago
Priority rendering with a virtual reality address recalculation pipeline
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
Matthew Regan, Ronald Pose
VRML
2006
ACM
15 years 10 months ago
A case for 3D streaming on peer-to-peer networks
One of the most serious issues holding back the widespread of 3D contents on Internet has been their inaccessibility due to large data volume. Many compression and progressive tra...
Shun-Yun Hu
ACMSE
2004
ACM
15 years 9 months ago
Mapping component specifications to Enterprise JavaBeans implementations
Component-based software development has become an important approach to building complex software systems. Much research focuses on component specification to achieve the advanta...
Yi Liu, H. Conrad Cunningham
GIS
2009
ACM
15 years 8 months ago
Machine learning approach to report prioritization with an application to travel time dissemination
This paper looks at the problem of data prioritization, commonly found in mobile ad-hoc networks. The proposed general solution uses a machine learning approach in order to learn ...
Piotr Szczurek, Bo Xu, Jie Lin, Ouri Wolfson
SPAA
2009
ACM
16 years 4 months ago
Classifying peer-to-peer network coding schemes
Modern peer-to-peer file sharing systems distribute large files among peers using block partitioning. Blocks can be redistributed by a peer even before the whole file is available...
Christian Ortolf, Christian Schindelhauer, Arne Va...