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» Designing Collaborative Learning Applications
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117
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ECLIPSE
2006
ACM
15 years 9 months ago
FrUiT: IDE support for framework understanding
Frameworks provide means to reuse existing design and functionality, but first require developers to understand how to use them. Learning the correct usage of a framework can be ...
Marcel Bruch, Thorsten Schäfer, Mira Mezini
131
Voted
SIGCSE
2008
ACM
110views Education» more  SIGCSE 2008»
15 years 3 months ago
Innovating our self image
ion." These images do not foster collaboration with other fields and do not excite the curiosity of young people. In this session, Astrachan and Denning will discuss what they...
Owen L. Astrachan, Peter J. Denning
109
Voted
CHI
2006
ACM
16 years 4 months ago
Ethnography in the kindergarten: examining children's play experiences
This paper describes an ethnographic study completed within a kindergarten environment with the view of gaining insights into the development of new technology for young children....
Peta Wyeth
120
Voted
APSEC
2005
IEEE
15 years 9 months ago
Please STeP_IN: A Socio-Technical Platform for in situ Networking
This paper describes a system called STeP_IN (standing for Socio-Technical Platform for in situ Networking) that assists software developer to find and learn Java API libraries. I...
Yoshiyuki Nishinaka, Mitsuhiro Asada, Yasuhiro Yam...
119
Voted
DEXAW
2003
IEEE
110views Database» more  DEXAW 2003»
15 years 9 months ago
Methodology and Tools to Support Storytelling in Cultural Heritage Forums
Storytelling is a method by which members of a community communicate, learn and build identity. In the CIPHER project we aim to provide customisable tools for the sharing of stori...
Trevor D. Collins, Paul Mulholland, David Bradbury...