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WSC
2007
15 years 6 months ago
Validation of simulated real world TCP stacks
The TCP models in ns-2 have been validated and are widely used in network research. They are however not aimed at producing results consistent with a TCP implementation, they are ...
Sam Jansen, Anthony McGregor
ACMACE
2008
ACM
15 years 6 months ago
MPML3D: agent authoring language for virtual worlds
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...
ACMACE
2008
ACM
15 years 6 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
ANTSW
2008
Springer
15 years 6 months ago
Formal Modeling of BeeAdHoc: A Bio-inspired Mobile Ad Hoc Network Routing Protocol
Design and development of routing protocols for Mobile Ad Hoc Networks (MANETs) is an active area of research. The standard practice among researchers working in this emerging doma...
Muhammad Saleem, Syed Ali Khayam, Muddassar Farooq
ANTSW
2008
Springer
15 years 6 months ago
A Simulation Study of Routing Performance in Realistic Urban Scenarios for MANETs
Abstract. We study through simulation the performance of two MANET routing algorithms in a realistic urban environment. The two algorithms, AODV and AntHocNet, are representative o...
Gianni Di Caro, Frederick Ducatelle, Luca Maria Ga...
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