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» Designing Graphics Programming Interfaces for Mobile Devices
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IJVR
2006
89views more  IJVR 2006»
14 years 11 months ago
Requirements, Implementation and Applications of Hand-held Virtual Reality
While hand-held computing devices are capable of rendering advanced 3D graphics and processing of multimedia data, they are not designed to provide and induce sufficient sense of i...
Jane Hwang, Jaehoon Jung, Sunghoon Yim, Jaeyoung C...
SI3D
1999
ACM
15 years 3 months ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
61
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BCSHCI
2008
15 years 21 days ago
Struggling with gift-giving obligations: when mobile messages are too laborious to reciprocate
Messaging with new media should be fun, but sometimes participating in conversations can become a burden for users due to the effort required. In this paper, examples of such situ...
Antti Salovaara
SIGOPSE
2000
ACM
15 years 3 months ago
Multiprocessing and portability for PDAs
The role of small devices in the emerging all-connected computer infrastructure is growing. So are the requirements that the application execution environments face. Portability, ...
Grzegorz Czajkowski
MM
2003
ACM
168views Multimedia» more  MM 2003»
15 years 4 months ago
Interacting with audio streams for entertainment and communication
We present a new model of interactive audio for entertainment and communication. A new device called the DJammer and its associated technologies are described. The DJammer introdu...
Mat C. Hans, Mark T. Smith