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» Designing Graphics Programming Interfaces for Mobile Devices
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88
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ICMI
2004
Springer
120views Biometrics» more  ICMI 2004»
15 years 4 months ago
Support for input adaptability in the ICON toolkit
In this paper, we introduce input adaptability as the ability of an application to exploit alternative sets of input devices effectively and offer users a way of adapting input in...
Pierre Dragicevic, Jean-Daniel Fekete
MHCI
2005
Springer
15 years 4 months ago
AIRE: an ambient interactive and responsive environment for mobile image management
This paper proposes an ambient interactive and responsive environment (AIRE) to improve user’s image browsing experiences on the small-form-factor devices. This solution is char...
Zhigang Hua, Xiang-Jun Wang, Xing Xie, Qingshan Li...
69
Voted
CHI
2010
ACM
15 years 2 months ago
Characteristics of pressure-based input for mobile devices
We conducted a series of user studies to understand and clarify the fundamental characteristics of pressure in user interfaces for mobile devices. We seek to provide insight to cl...
Craig Stewart, Michael Rohs, Sven G. Kratz, Georg ...
ACMACE
2006
ACM
15 years 5 months ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...
ICMI
2009
Springer
304views Biometrics» more  ICMI 2009»
15 years 3 months ago
Building multimodal applications with EMMA
Multimodal interfaces combining natural modalities such as speech and touch with dynamic graphical user interfaces can make it easier and more effective for users to interact wit...
Michael Johnston