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» Designing Graphics Programming Interfaces for Mobile Devices
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CHI
2008
ACM
15 years 11 months ago
Multi-flick: an evaluation of flick-based scrolling techniques for pen interfaces
Multi-flick, which consists of repeated flick actions, has received media attention as an intuitive and natural document-scrolling technique for stylus based systems. In this pape...
Dzmitry Aliakseyeu, Pourang Irani, Andrés L...
EMSOFT
2005
Springer
15 years 4 months ago
A unified HW/SW interface model to remove discontinuities between HW and SW design
One major challenge in System-on-Chip (SoC) design is the definition and design of interfaces between hardware and software. Traditional ASIC designer and software designer model ...
Aimen Bouchhima, Xi Chen, Frédéric P...
ERSA
2008
145views Hardware» more  ERSA 2008»
15 years 18 days ago
Multicore Devices: A New Generation of Reconfigurable Architectures
For two decades, reconfigurable computing systems have provided an attractive alternative to fixed hardware solutions. Reconfigurable computing systems have demonstrated the low c...
Steven A. Guccione
VDB
1998
169views Database» more  VDB 1998»
15 years 15 days ago
What You See is What You Store: Database-Driven Interfaces
Any graphical user interface (GUI) requires large amounts of complex metadata for the layout of windows and menus, their style and behavior, their bindings, etc. Designing, debugg...
Jens Thamm, Lutz Michael Wegner
CHI
2005
ACM
15 years 11 months ago
Learning user interest for image browsing on small-form-factor devices
Mobile devices which can capture and view pictures are becoming increasingly common in our life. The limitation of these small-form-factor devices makes the user experience of ima...
Xing Xie, Hao Liu, Simon Goumaz, Wei-Ying Ma