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DATE
1999
IEEE
172views Hardware» more  DATE 1999»
15 years 9 months ago
An Object-Based Executable Model for Simulation of Real-Time Hw/Sw Systems
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
Olivier Pasquier, Jean Paul Calvez
111
Voted
GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
15 years 10 months ago
Measuring, enabling and comparing modularity, regularity and hierarchy in evolutionary design
For computer-automated design systems to scale to complex designs they must be able to produce designs that exhibit the characteristics of modularity, regularity and hierarchy –...
Gregory Hornby
164
Voted
CODES
2007
IEEE
15 years 8 months ago
A computational reflection mechanism to support platform debugging in SystemC
System-level and Platform-based design, along with Transaction Level modeling (TLM) techniques and languages like SystemC, appeared as a response to the ever increasing complexity...
Bruno Albertini, Sandro Rigo, Guido Araujo, Cristi...
HICSS
2005
IEEE
146views Biometrics» more  HICSS 2005»
15 years 10 months ago
Open Source Enterprise Systems: Towards a Viable Alternative
Enterprise systems are located within the antinomy of appearing as generic product, while being means of multiple integrations for the user through configuration and customisation...
Alexander Dreiling, Helmut Klaus, Michael Rosemann...
131
Voted
ICECCS
2010
IEEE
153views Hardware» more  ICECCS 2010»
15 years 5 months ago
Patterns for Modelling Time and Consistency in Business Information Systems
Abstract— Maintaining semantic consistency of data is a significant problem in distributed information systems, particularly those on which a business may depend. Our current wo...
Jeremy W. Bryans, John S. Fitzgerald, Alexander Ro...