Information worlds continue to grow, posing daunting challenges for interfaces. This paper tries to increase our understanding of approaches to the problem, building on the Genera...
We introduce PlayAnywhere, a front-projected computer vision-based interactive table system which uses a new commercially available projection technology to obtain a compact, self...
It is virtually envisioned that in the near future home-service robots will be assisting people in their daily lives. While a wide spectrum of utility of home-service robots has b...
In this paper, we describe how a detail-on-demand representation for interactive video is used in video summarization. Our approach automatically generates a hypervideo composed o...
Frank M. Shipman III, Andreas Girgensohn, Lynn Wil...
As part of a more extensive study of reading-related practices, we have explored how people share information they encounter in their everyday reading as a complement to the more ...