One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Web search engines are often implemented as centralized systems. Designing and implementing a Web search engine in a distributed environment is a challenging engineering task that...
Ricardo A. Baeza-Yates, Aristides Gionis, Flavio J...
The design of state-of-the-art, complex embedded systems requires the capability of modeling and simulating the complex networked environment in which such systems operate. This i...
Franco Fummi, Giovanni Perbellini, Paolo Gallo, Ma...
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
In this paper, we report the design, implementation and experimental results of Machine Bank, a system engineered towards the popular shared-lab scenario, where users outnumber av...