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APPROX
2009
Springer
142views Algorithms» more  APPROX 2009»
16 years 26 days ago
Truthful Mechanisms via Greedy Iterative Packing
An important research thread in algorithmic game theory studies the design of efficient truthful mechanisms that approximate the optimal social welfare. A fundamental question is ...
Chandra Chekuri, Iftah Gamzu
IJCNN
2008
IEEE
16 years 20 days ago
Hybrid learning architecture for unobtrusive infrared tracking support
—The system architecture presented in this paper is designed for helping an aged person to live longer independently in their own home by detecting unusual and potentially hazard...
K. K. Kiran Bhagat, Stefan Wermter, Kevin Burn
IPPS
2007
IEEE
16 years 17 days ago
A Genetic Approach for Distributing Semantic Databases of Crowd Simulations
Last years have witnessed how crowd simulations have become an essential tool for many virtual environment applications. These applications require both rendering visually plausib...
Miguel Lozano, Juan M. Orduña, Vicente Cave...
SIGECOM
2006
ACM
88views ECommerce» more  SIGECOM 2006»
16 years 6 days ago
Implementation with a bounded action space
While traditional mechanism design typically assumes isomorphism between the agents’ type- and action spaces, in many situations the agents face strict restrictions on their act...
Liad Blumrosen, Michal Feldman
134
Voted
FOCS
2005
IEEE
15 years 12 months ago
Beyond VCG: Frugality of Truthful Mechanisms
We study truthful mechanisms for auctions in which the auctioneer is trying to hire a team of agents to perform a complex task, and paying them for their work. As common in the ï¬...
Anna R. Karlin, David Kempe, Tami Tamir