This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
When camera phones are used as magic lenses in handheld augmented reality applications involving wall maps or posters, pointing can be divided into two phases: (1) an initial coar...
Rosebud is a user-interface prototype which elicits storytelling by child users though interaction with a computationally-augmented physical artifact. In particular, Rosebud links...
Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a trav...
We describe techniques for direct pen+touch input. We observe people's manual behaviors with physical paper and notebooks. These serve as the foundation for a prototype Micro...
Ken Hinckley, Koji Yatani, Michel Pahud, Nicole Co...