This paper describes the early analysis and estimation features currently implemented in the Berkeley Emulation Engine (BEE) system. BEE is an integrated rapid prototyping and des...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, A...
In this paper, we describe a system design methodology for the concurrent development of hybrid software/hardware systems for telecom network applications. This methodology is bas...
Multimedia and communication algorithms from embedded system domain often make extensive use of floating-point arithmetic. Due to the complexity and expense of the floating-poin...
We present a new technique for compiling run-time reconfigurable hardware designs. Run-time reconfigurable embedded systems can deliver promising benefits over implementations in ...
Numerical linear algebra operations are key primitives in scientific computing. Performance optimizations of such operations have been extensively investigated. With the rapid adva...