Sciweavers

838 search results - page 54 / 168
» Designing effective cyber store user interface
Sort
View
72
Voted
CHI
2005
ACM
15 years 10 months ago
Distract-R: rapid prototyping and evaluation of in-vehicle interfaces
As driver distraction from in-vehicle devices increasingly becomes a concern on our roadways, researchers have searched for better scientific understanding of distraction along wi...
Dario D. Salvucci, Mark Zuber, Ekaterina Beregovai...
AVI
2004
14 years 11 months ago
A visual tool for tracing users' behavior in Virtual Environments
Although some guidelines (e.g., based on architectural principles) have been proposed for designing Virtual Environments (VEs), several usability problems can be identified only b...
Luca Chittaro, Lucio Ieronutti
SOUPS
2010
ACM
15 years 1 months ago
On the impact of real-time feedback on users' behaviour in mobile location-sharing applications
Effective privacy management requires that mobile systems‟ users be able to make informed privacy decisions as their experience and knowledge of a system progresses. Prior work ...
Lukasz Jedrzejczyk, Blaine A. Price, Arosha K. Ban...
CHI
1999
ACM
15 years 2 months ago
Palette: A Paper Interface for Giving Presentations
The Palette is a digital appliance designed for intuitive control of electronic slide shows. Current interfaces demand too much of our attention to permit effective computer use i...
Les Nelson, Satoshi Ichimura, Elin Rønby Pe...
CHI
2009
ACM
15 years 10 months ago
Design influence on social play in distributed exertion games
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
Florian Mueller, Martin R. Gibbs, Frank Vetere