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» Designing effective cyber store user interface
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CHI
2011
ACM
14 years 1 months ago
From the lab to the world: lessons from extending a pointing technique for real-world use
We present the Pointing Magnifier as a case study for understanding the issues and challenges of deploying lab-validated pointing facilitation techniques into the real world. The ...
Alex Jansen, Leah Findlater, Jacob O. Wobbrock
CHI
2009
ACM
15 years 2 months ago
Getting inspired!: understanding how and why examples are used in creative design practice
The use of examples serves a critical role in creative design practice, but details of this process remain an enigma. This is problematic for both the understanding of design acti...
Scarlett R. Herring, Chia-Chen Chang, Jesse Krantz...
MHCI
2004
Springer
15 years 3 months ago
A Study on Gestural Interaction with a 3D Audio Display
The study reported here investigates the design and evaluation of a gesturecontrolled, spatially-arranged auditory user interface for a mobile computer. Such an interface may prov...
Georgios N. Marentakis, Stephen A. Brewster
CHI
2005
ACM
14 years 11 months ago
Designing human friendly human interaction proofs (HIPs)
HIPs, or Human Interactive Proofs, are challenges meant to be easily solved by humans, while remaining too hard to be economically solved by computers. HIPs are increasingly used ...
Kumar Chellapilla, Kevin Larson, Patrice Y. Simard...
ERCIMDL
1998
Springer
174views Education» more  ERCIMDL 1998»
15 years 2 months ago
Intelligent Multimedia Communication
Multimedia communication is a part of everyday life and its appearance in computer applications is increasing in frequency and diversity. Intelligent or knowledge based computer su...
Mark T. Maybury, Oliviero Stock, Wolfgang Wahlster