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PR
2006
93views more  PR 2006»
15 years 5 months ago
Learning the kernel parameters in kernel minimum distance classifier
Choosing appropriate values for kernel parameters is one of the key problems in many kernel-based methods because the values of these parameters have significant impact on the per...
Daoqiang Zhang, Songcan Chen, Zhi-Hua Zhou
CLUSTER
2002
IEEE
15 years 5 months ago
Adaptive System Sensitive Partitioning of AMR Applications on Heterogeneous Clusters
This paper presents the design and evaluation of an adaptive system sensitive partitioning and load balancing framework for distributed adaptive mesh re nement applications on het...
Shweta Sinha, Manish Parashar
SIGOPS
2010
74views more  SIGOPS 2010»
15 years 3 months ago
Learning from the past for resolving dilemmas of asynchrony
This paper presents two design approaches to avoid many complications introduced at both user and developer levels by the FLP impossibility. The first approach is appropriate in m...
Paul D. Ezhilchelvan, Santosh K. Shrivastava
CHI
2006
ACM
16 years 5 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
IUI
2004
ACM
15 years 11 months ago
Object-action association: a HCI design model
While developing the Simple Gesturing User Interface (SGUI) API for incorporating simple gestures into personal digital assistant (PDA) user interfaces, we developed an object-bas...
Robert Pastel, Nathan Skalsky