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ICDCSW
2006
IEEE
15 years 6 months ago
Developing Gestural Input
In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
ATAL
2005
Springer
15 years 5 months ago
Formation of cooperation structure by interaction network in directed multi-agent
A directed agent implies an agent with high constraints in both recognition and motion. Because of the embodied restrictions, the directed agent perceives a sense of subjective di...
Kosuke Sekiyama, Yukihisa Okade
SMC
2007
IEEE
143views Control Systems» more  SMC 2007»
15 years 6 months ago
Enabling gestural interaction by means of tracking dynamical systems models and assistive feedback
— The computational understanding of continuous human movement plays a significant role in diverse emergent applications in areas ranging from human computer interaction to phys...
Yon Visell, Jeremy R. Cooperstock
WSC
2001
15 years 1 months ago
Modeling and simulation for exploring human-robot team interaction requirements
Small-sized and micro-robots will soon be available for deployment in large-scale forces. Consequently, the ability of a human operator to coordinate and interact with largescale ...
Donald D. Dudenhoeffer, David J. Bruemmer, Midge L...
SI3D
2005
ACM
15 years 5 months ago
User interfaces for interactive control of physics-based 3D characters
We present two user interfaces for the interactive control of dynamically-simulated characters. The first interface uses an ‘action palette’ and targets sports prototyping ap...
Peng Zhao, Michiel van de Panne