Sciweavers

582 search results - page 21 / 117
» Designing systems that direct human action
Sort
View
69
Voted
CHI
2008
ACM
15 years 9 months ago
DRAGON: a direct manipulation interface for frame-accurate in-scene video navigation
We present DRAGON, a direct manipulation interaction technique for frame-accurate navigation in video scenes. This technique benefits tasks such as professional and amateur video ...
Thorsten Karrer, Malte Weiss, Eric Lee, Jan Borche...
DESRIST
2009
Springer
103views Education» more  DESRIST 2009»
15 years 2 months ago
Soft design science methodology
This paper proposes and evaluates a soft systems approach to design science research. Soft Design Science provides an approach to the development of new ways to improve human orga...
Richard Baskerville, Jan Pries-Heje, John R. Venab...
RR
2007
Springer
15 years 3 months ago
Proof Explanation in the DR-DEVICE System
Trust is a vital feature for the Semantic Web: If users (humans and agents) are to use and integrate system answers, they must trust them. Thus, systems should be able to explain t...
Nick Bassiliades, Grigoris Antoniou, Guido Governa...
88
Voted
HRI
2010
ACM
15 years 4 months ago
Multimodal interaction with an autonomous forklift
Abstract—We describe a multimodal framework for interacting with an autonomous robotic forklift. A key element enabling effective interaction is a wireless, handheld tablet with ...
Andrew Correa, Matthew R. Walter, Luke Fletcher, J...
72
Voted
CHI
2006
ACM
15 years 9 months ago
Sound intensity gradients in an ambient intelligence audio display
This paper describes the prototype of a real-time responsive audio display for an ambient intelligent game named socio-ec(h)o. The audio display relies on a gradient response to r...
Milena Droumeva, Ron Wakkary