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CHI
2007
ACM
15 years 5 months ago
Playing with fire: participatory design of wearable computing for fire fighters
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...
Markus Klann
IPPS
2007
IEEE
15 years 8 months ago
Simulating Red Storm: Challenges and Successes in Building a System Simulation
Supercomputers are increasingly complex systems merging conventional microprocessors with system on a chip level designs that provide the network interface and router. At Sandia N...
Keith D. Underwood, Michael Levenhagen, Arun Rodri...
ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
15 years 7 months ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti
CHI
2010
ACM
15 years 7 months ago
Sensing human activities with resonant tuning
Designing new interactive experiences requires effective methods for sensing human activities. In this paper we propose new sensor architecture based on tracking changes in resona...
Ivan Poupyrev, Zhiquan Yeo, Joshua D. Griffin, Sco...
CIKM
2006
Springer
15 years 5 months ago
The visual funding navigator: analysis of the NSF funding information
This paper presents an interactive visualization toolkit for navigating and analyzing the National Science Foundation (NSF) funding information. Our design builds upon an improved...
Shixia Liu, Nan Cao, Hao Lv, Hui Su