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CHI
2006
ACM
16 years 2 months ago
Usability of interaction patterns
Interaction patterns are becoming an important method for bridging the gap between analysis and design in user-centered design. Recent studies, however, have indicated problems in...
Katarina Segerståhl, Timo Jokela
ACMACE
2009
ACM
15 years 8 months ago
iSee: interactive scenario explorer for online tournament games
Fantasy games, in which players compete to correctly predict realworld outcomes in sports, entertainment, and politics, have grown in popularity and now represent a significant po...
Greg Smith, Desney S. Tan, Bongshin Lee
HRI
2006
ACM
15 years 7 months ago
The art of designing robot faces: dimensions for human-robot interaction
As robots enter everyday life and start to interact with ordinary people the question of their appearance becomes increasingly important. A user’s perception of a robot can be s...
Mike Blow, Kerstin Dautenhahn, Andrew Appleby, Chr...
CHI
2007
ACM
16 years 2 months ago
Disruption and recovery of computing tasks: field study, analysis, and directions
We report on a field study of the multitasking behavior of computer users focused on the suspension and resumption of tasks. Data was collected with a tool that logged users'...
Shamsi T. Iqbal, Eric Horvitz
AAAI
2007
15 years 4 months ago
PhotoSlap: A Multi-player Online Game for Semantic Annotation
Multimedia content presents special challenges for the search engines, and could benefit from semantic annotation of images. Unfortunately, manual labeling is too tedious and tim...
Chien-Ju Ho, Tsung-Hsiang Chang, Jane Yung-jen Hsu