Sciweavers

4111 search results - page 160 / 823
» Designing the Human Computer Interaction: Trends and Challen...
Sort
View
ACMDIS
2008
ACM
15 years 3 months ago
CityFlocks: designing social navigation for urban mobile information systems
CityFlocks is a mobile system enabling visitors and new residents in a city to tap into the knowledge and experiences of local residents, so as to gather information about their n...
Mark Bilandzic, Marcus Foth, Alexander De Luca
CHI
2007
ACM
15 years 5 months ago
Fast-tracking product innovation
This paper describes the coming-of-age of an analytical application that was built using agile development processes, tightly interlinked with an iterative user experience methodo...
Daniela K. Busse
CHI
2006
ACM
16 years 2 months ago
Theory and method for experience centered design
There is currently much interest in notions of experience-centered design in Human-Computer Interaction (HCI). A great deal of the research and practice in this area is at the bou...
Mark Blythe, Peter C. Wright, John C. McCarthy, Ol...
HRI
2010
ACM
15 years 8 months ago
Exploring emotive actuation and its role in human-robot interaction
— In this paper, we present our research efforts in exploring the role of motion and actuation in human-robot interaction. We define Emotive Actuation, and briefly discuss its fu...
John Harris, Ehud Sharlin
ACMACE
2004
ACM
15 years 7 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors