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» Designing the OpenDoc Human Interface
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UIST
2006
ACM
15 years 10 months ago
Phosphor: explaining transitions in the user interface using afterglow effects
Sometimes users fail to notice a change that just took place on their display. For example, the user may have accidentally deleted an icon or a remote collaborator may have change...
Patrick Baudisch, Desney S. Tan, Maxime Collomb, D...
IHM
2004
ACM
15 years 9 months ago
Conception participative par "moments"
This paper describes an approach for the participatory design. After describing the trends in the domain, a formalization of the design process is expressed based on « phase »...
Jean Caelen, Francis Jambon
MHCI
2009
Springer
15 years 8 months ago
pieTouch: a direct touch gesture interface for interacting with in-vehicle information systems
Touch-sensitive displays seem like a natural and promising option for dealing with the increasing complexity of current in-vehicle information systems (IVIS), but since they can h...
Ronald Ecker, Verena Broy, Andreas Butz, Alexander...
CHI
2008
ACM
16 years 4 months ago
The cuetable: cooperative and competitive multi-touch interaction on a tabletop
In this paper we explain how we built cueTable, a multi-touch interactive tabletop, as a base technology to explore new interaction concepts for cooperative and competitive multi-...
Tom Gross, Mirko Fetter, Sascha Liebsch
CHI
2007
ACM
16 years 4 months ago
BodySpace: inferring body pose for natural control of a music player
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the gestural control of a music player by placing the device at different parts of t...
Steven Strachan, Roderick Murray-Smith, M. Sile O'...