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VR
2003
IEEE
138views Virtual Reality» more  VR 2003»
15 years 7 months ago
Adaptive techniques for real-time haptic and visual simulation of bone dissection
Bone dissection is an important component of many surgical procedures. In this paper, we discuss adaptive techniques for providing real-time haptic and visual feedback during a vi...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 6 months ago
Real-Time Haptic and Visual Simulation of Bone Dissection
—Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being deve...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
HAPTICS
2009
IEEE
15 years 8 months ago
Non-contact tactile sensation synthesized by ultrasound transducers
This paper describes a new tactile device which produces stress fields in 3D space. Combined with mid-air and/or 3D stereoscopic displays, this device provides high-fidelity tacti...
Takayuki Hoshi, Takayuki Iwamoto, Hiroyuki Shinoda
HAPTICS
2008
IEEE
15 years 8 months ago
Designing Large Sets of Haptic Icons with Rhythm
Haptic icons (brief tangible stimuli with associated meanings) are a new way to convey information, but are difficult to design in large quantities due to technological and percept...
David Ternes, Karon E. MacLean
CHI
2006
ACM
16 years 2 months ago
MultiVis: improving access to visualisations for visually impaired people
This paper illustrates work undertaken on the MultiVis project to allow visually impaired users both to construct and browse mathematical graphs effectively. We start by discussin...
David K. McGookin, Stephen A. Brewster