This paper focuses on time-based declarative languages. The use of declarative languages has the advantage of their simplicity and gh-level abstraction, usually requiring few or n...
— Social interaction history refers to traces of social interaction in information spaces. These traces have potential to help users explore and navigate through information spac...
We investigate how fantasy, curiosity and challenge contribute to the user experience in multimodal dialogue computer games for preschool children. For this purpose, an on-line mu...
The performance of an interconnection network is measured by two metrics: average latency and peak network throughput. Network throughput is the total number of packets delivered ...
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...