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» Developing Gestural Input
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VR
2009
IEEE
153views Virtual Reality» more  VR 2009»
15 years 8 months ago
One Man Band: A 3D Gestural Interface for Collaborative Music Creation
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However, almost all of these games require custom hardware to be used as input de...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
AMFG
2005
IEEE
155views Biometrics» more  AMFG 2005»
15 years 7 months ago
Linear Programming for Matching in Human Body Gesture Recognition
We present a novel human body gesture recognition method using a linear programming based matching scheme. Instead of attempting to segment an object from the background, we develo...
Hao Jiang, Ze-Nian Li, Mark S. Drew
EDUTAINMENT
2008
Springer
15 years 3 months ago
Integrating Gesture Recognition in Airplane Seats for In-Flight Entertainment
In order to reduce both the psychological and physical stress in air travel, sensors are integrated in airplane seats to detect the gestures as input for in-flight entertainment sy...
Rick van de Westelaken, Jun Hu, Hao Liu, Matthias ...
MHCI
2009
Springer
15 years 8 months ago
HoverFlow: expanding the design space of around-device interaction
In this paper we explore the design space of around-device interaction (ADI). This approach seeks to expand the interaction possibilities of mobile and wearable devices beyond the...
Sven G. Kratz, Michael Rohs
LREC
2008
124views Education» more  LREC 2008»
15 years 3 months ago
Integrating Audio and Visual Information for Modelling Communicative Behaviours Perceived as Different
In human face-to-face interaction, participants can rely on a number of audio-visual information for interpreting interlocutors' communicative intentions, such information st...
Michelina Savino, Laura Scivetti, Mario Refice