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ICPADS
2008
IEEE
16 years 27 days ago
Plug: Virtual Worlds for Millions of People
We propose the design of Plug, an application to find and keep contacts with friends within many inter-connected 3D virtual worlds. Users use an instant messenger (IM)-like inter...
Shun-Yun Hu, Jehn-Ruey Jiang
IPPS
2007
IEEE
16 years 23 days ago
Recurrent neural networks towards detection of SQL attacks
In the paper we present a new approach based on application of neural networks to detect SQL attacks. SQL attacks are those attacks that take advantage of using SQL statements to ...
Jaroslaw Skaruz, Franciszek Seredynski
HPCC
2007
Springer
16 years 19 days ago
A Low-Power Globally Synchronous Locally Asynchronous FFT Processor
Abstract. Low-power design became crucial with the widespread use of the embedded systems, where a small battery has to last for a long period. The embedded processors need to ef...
Yong Li, Zhiying Wang, Jian Ruan, Kui Dai
CW
2005
IEEE
16 years 2 days ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
JSS
1998
139views more  JSS 1998»
15 years 6 months ago
Human-computer interaction: Interdisciplinary roots and trends
Methodology, theory, and practice in the ®eld of Human±Computer Interaction (HCI) all share the goal of producing interactive software that can be used eciently, e€ectively, ...
H. Rex Hartson