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NETGAMES
2003
ACM
15 years 5 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
EPIA
2003
Springer
15 years 5 months ago
jcc: Integrating Timed Default Concurrent Constraint Programming into Java
Abstract. This paper describes jcc, an integration of the timed default concurrent constraint programming framework [16] (Timed Default cc) into JAVA [7]. jcc is intended for use i...
Vijay A. Saraswat, Radha Jagadeesan, Vineet Gupta
ISESE
2002
IEEE
15 years 4 months ago
Elimination of Crucial Faults by a New Selective Testing Method
Recent software systems contain a lot of functions to provide various services. According to this tendency, software testing becomes more difficult than before and cost of testing...
Masayuki Hirayama, Tetsuya Yamamoto, Jiro Okayasu,...
MICRO
2002
IEEE
97views Hardware» more  MICRO 2002»
15 years 4 months ago
Three extensions to register integration
Register integration (or just integration) is a register renaming discipline that implements instruction reuse via physical register sharing. Initially developed to perform squash...
Vlad Petric, Anne Bracy, Amir Roth
MHCI
2009
Springer
15 years 4 months ago
Glancephone: an exploration of human expression
In this paper, we describe the design and ethnographic study of a phone developed so as to allow people to glance at each other, rather than simply message or voice call. Glanceph...
Richard H. R. Harper, Stuart Taylor
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