In this paper we present our work toward the creation of a multimodal expressive Embodied Conversational Agent (ECA). Our agent, called Greta, exhibits nonverbal behaviors synchro...
Force-feedback mechanisms have been designed to simplify and enhance the human-vehicle interface. The increase in secondary controls within vehicle cockpits has created a desire f...
J. Melli-Huber, Brian Weinberg, Avi Fisch, Jason N...
The recognition of affective human communication may be used to provide developers with a rich source of information for creating systems that are capable of interacting well with ...
Performing a craniotomy will cause brain tissue to shift. As a result of the craniotomy, the accuracy of stereotactic localization techniques is reduced unless the brain shift can ...
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...