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SI3D
2010
ACM
15 years 1 months ago
Variance soft shadow mapping
We present variance soft shadow mapping (VSSM) for rendering plausible soft shadow in real-time. VSSM is based on the theoretical framework of percentage-closer soft shadows (PCSS...
Zhao Dong, Baoguang Yang
CAINE
2008
14 years 11 months ago
An Inexpensive Terrain Awareness and Warning System for Small Aircraft
For pilots the importance of knowing their height (distance above the ground) cannot be minimized. An error in determining height can easily prove fatal. Commercial and military a...
Kim P. Martin, Dwight D. Egbert, Frederick C. Harr...
GRAPHICSINTERFACE
1997
14 years 11 months ago
An Interactive Fur Modeling Technique
A technique for modeling fur, but not long human hair, quickly, using the facilitiesof common graphics workstations is described. The user selects a variety of parameters to achie...
Allen Van Gelder, Jane Wilhelms
ICPR
2010
IEEE
14 years 9 months ago
3D Face Reconstruction Using a Single or Multiple Views
We present a 3D face reconstruction system that takes as input either one single view or several different views. Given a facial image, we first classify the facial pose into one...
Jongmoo Choi, Gérard G. Medioni, Yuping Lin...
110
Voted
ICIP
2007
IEEE
14 years 9 months ago
Statistical Multiscale Image Segmentation via Alpha-Stable Modeling
This paper presents a new statistical image segmentation algorithm, in which the texture features are modeled by Symmetric Alpha-Stable (SαS) distributions. These features are ef...
Tao Wan, Cedric Nishan Canagarajah, Alin Achim