Existing concurrency platforms for dynamic multithreading do not provide repeatable parallel random-number generators. This paper proposes that a mechanism called pedigrees be bui...
We study logit dynamics [3] for strategic games. At every stage of the game a player is selected uniformly at random and she is assumed to play according to a noisy best-response ...
Vincenzo Auletta, Diodato Ferraioli, Francesco Pas...
In DHT-based P2P systems, Replication-based content distribution and load balancing strategies consists of such decisions as which files should be replicated, how many replicas sh...
Bassam A. Alqaralleh, Chen Wang, Bing Bing Zhou, A...
In this paper we propose a genetic programming approach to learning stochastic models with unsymmetrical noise distributions. Most learning algorithms try to learn from noisy data...
An analysis of steganographic systems subject to the following perfect undetectability condition is presented in this paper. Following embedding of the message into the covertext,...