Peer-to-Peer computing is mainly based on the virtual overlay network constructed in the application layer. Often, there is topology mismatching between the overlay network and th...
Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
Ubiquitous systems are characterized by multi-fold complexity, stemming mainly from the vast number of possible interactions between many heterogeneous objects and services. Device...
Nicolas Drossos, Eleni Christopoulou, Achilles Kam...
This paper describes the architecture of a distributed workflow management system in a dynamic environment. The system features autonomous agent components that can adapt to both s...
Maryam Purvis, Martin K. Purvis, Azhar Haidar, Bas...
A simple programmable Java platform-independent distributed computation system has been developed to exploit the free resources on computers linked together by a network. It is a ...
Andrew J. Page, Thomas M. Keane, Richard Allen, Th...