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NOSSDAV
2005
Springer
15 years 3 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
79
Voted
ATAL
2008
Springer
14 years 11 months ago
WADE: a software platform to develop mission critical applications exploiting agents and workflows
In this paper, we describe two mission critical applications currently deployed by Telecom Italia in the Operations Support System domains. The first one called "Network Neut...
Giovanni Caire, Danilo Gotta, Massimo Banzi
RTAS
2009
IEEE
15 years 4 months ago
Adaptive Failover for Real-Time Middleware with Passive Replication
Supporting uninterrupted services for distributed soft real-time applications is hard in resource-constrained and dynamic environments, where processor or process failures and sys...
Jaiganesh Balasubramanian, Sumant Tambe, Chenyang ...
72
Voted
IPPS
2008
IEEE
15 years 4 months ago
Large-scale experiment of co-allocation strategies for Peer-to-Peer supercomputing in P2P-MPI
High Performance computing generally involves some parallel applications to be deployed on the multiples resources used for the computation. The problem of scheduling the applicat...
Stéphane Genaud, Choopan Rattanapoka
HPDC
2007
IEEE
15 years 4 months ago
Towards adaptive, scalable, and reliable resource provisioning for wsrf-compliant applications
Although WSRF (Web Services Resource Framework) and Java-based hosting environment have been successful in dealing with the heterogeneity of resources and the diversity of applica...
Eun-Kyu Byun, Jae-Wan Jang, Jin-Soo Kim