Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
We propose a low-overhead sampling infrastructure for gathering information from the executions experienced by a program’s user community. Several example applications illustrat...
Ben Liblit, Alexander Aiken, Alice X. Zheng, Micha...
Recent results indicate scalability problems for flat ad hoc networks. To address the issue of scalability, self-organizing hierarchical ad hoc architectures are being investigat...
Efficiently self organizing a network hierarchy with specific assignment of roles (or tasks) to sensors based on their physical wireless connectivity and sensing characteristics ...
Manish Kochhal, Loren Schwiebert, Sandeep K. S. Gu...
Business Processes for Web Services are the new paradigm for the lightweight integration of business from different enterprises. Whereas the security and access control policies ...