We present a general method for agents using ontologies as part of their knowledge representation to teach each other concepts to improve their communication and thus cooperation ...
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
In dangerous and uncertain environments initial plans must be revised. Communication failures hamper this replanning. We introduce fractured subteams as a novel formalism for mode...
Auction mechanism design is a subfield of game theory dedicated to manipulating the rules of an auction so as to achieve specific goals. The complexity of the dynamics of auctions...
Jinzhong Niu, Kai Cai, Simon Parsons, Elizabeth Sk...
Intelligent software personal assistants for human organizations are an active research area within the multiagent community. However, while many capabilities for these software p...