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NETGAMES
2006
ACM
15 years 9 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
PLDI
2006
ACM
15 years 9 months ago
Automatic instruction scheduler retargeting by reverse-engineering
In order to generate high-quality code for modern processors, a compiler must aggressively schedule instructions, maximizing resource utilization for execution efficiency. For a ...
Matthew J. Bridges, Neil Vachharajani, Guilherme O...
151
Voted
SASN
2006
ACM
15 years 9 months ago
RANBAR: RANSAC-based resilient aggregation in sensor networks
We present a novel outlier elimination technique designed for sensor networks. This technique is called RANBAR and it is based on the RANSAC (RANdom SAmple Consensus) paradigm, wh...
Levente Buttyán, Péter Schaffer, Ist...
216
Voted
SIGCSE
2006
ACM
362views Education» more  SIGCSE 2006»
15 years 9 months ago
Chirp on crickets: teaching compilers using an embedded robot controller
Traditionally, the topics of compiler construction and language processing have been taught as an elective course in Computer Science curricula. As such, students may graduate wit...
Li Xu, Fred G. Martin
147
Voted
SIGIR
2006
ACM
15 years 9 months ago
Thread detection in dynamic text message streams
Text message stream is a newly emerging type of Web data which is produced in enormous quantities with the popularity of Instant Messaging and Internet Relay Chat. It is benefici...
Dou Shen, Qiang Yang, Jian-Tao Sun, Zheng Chen
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