The highest fidelity representations of realistic real-world materials currently used comprise Bidirectional Texture Functions (BTF). The BTF is a six dimensional function dependi...
In this paper, we propose an audio-visual approach to video genre categorization. Audio information is extracted at block-level, which has the advantage of capturing local temporal...
Bogdan Ionescu, Klaus Seyerlehner, Christoph Rasch...
We present DIGITABLE, an experimental platform we hope lessen the gap between co-present and distant interaction. DIGITABLE is combining a multiuser tactile interactive tabletop, ...
In this paper, we overcome a major drawback of the level set framework: the lack of point correspondences. We maintain explicit backward correspondences from the evolving interfac...
Accessing information on mobile and wearable devices often requires the user's visual attention, and the precise operation of virtual or physical widgets. However, these inte...