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102
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EDBT
2006
ACM
98views Database» more  EDBT 2006»
16 years 3 months ago
Evolving Triggers for Dynamic Environments
In this work we address the problem of managing the reactive behavior in distributed environments in which data continuously changes over time, where the users may need to explicit...
Agnès Voisard, Annika Hinze, Goce Trajcevsk...
97
Voted
IPPS
2009
IEEE
15 years 10 months ago
Managing the construction and use of Functional Performance Models in a Grid environment
— This paper presents a tool, the Performance Model Manager, which addresses the complexity of the construction and management of a set of Functional Performance Models on a comp...
Robert Higgins, Alexey L. Lastovetsky
IPPS
2007
IEEE
15 years 9 months ago
Detecting Runtime Environment Interference with Parallel Application Behavior
Many performance problems observed in high end systems are actually caused by the runtime system and not the application code. Detecting these cases will require parallel performa...
Rashawn L. Knapp, Karen L. Karavanic, Douglas M. P...
135
Voted
ICDCSW
2005
IEEE
15 years 9 months ago
Measurement-Based Peer-to-Peer Grouping for Networked Virtual Environment
Networked games are newly emerging and increasing applications in the Internet community. Multiplayer Online Game (MOG) is one of such applications that can accommodate many users...
Hajime Sogawa, Niwat Thepvilojanapong, Hiroki Sait...
142
Voted
AISADM
2005
Springer
15 years 9 months ago
Execution Engine of Meta-learning System for KDD in Multi-agent Environment
Meta-learning system for KDD is an open and evolving platform for efficient testing and intelligent recommendation of data mining process. Metalearning is adopted to automate the s...
Ping Luo, Qing He, Rui Huang, Fen Lin, Zhongzhi Sh...