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EGITALY
2006
15 years 6 months ago
An Architecture for Distributed Behavioral Models with GPUs
We describe an architecture for massive simulation of a distributed behavioral model using graphics hardware. By leveraging on the recent programmable capabilities of GPUs we impl...
Rosario De Chiara, Ugo Erra, Vittorio Scarano
CN
2006
88views more  CN 2006»
15 years 4 months ago
Benefits of advertising wavelength availability in distributed lightpath establishment
In this paper, we study the benefits of advertising wavelength availability in a distributed lightpath establishment environment by extensive simulations. Various cases with diffe...
Shu Shen, Gaoxi Xiao, Tee Hiang Cheng
AIR
2005
130views more  AIR 2005»
15 years 4 months ago
Framework for Task Scheduling in Heterogeneous Distributed Computing Using Genetic Algorithms
An algorithm has been developed to dynamically schedule heterogeneous tasks on heterogeneous processors in a distributed system. The scheduler operates in an environment with dynam...
Andrew J. Page, Thomas J. Naughton
127
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CONCURRENCY
2002
112views more  CONCURRENCY 2002»
15 years 4 months ago
An analysis of VI Architecture primitives in support of parallel and distributed communication
We present the results of a detailed study of the Virtual Interface (VI) paradigm as a communication foundation for a distributed computing environment. Using Active Messages and ...
Andrew Begel, Philip Buonadonna, David E. Culler, ...
CHI
2006
ACM
16 years 5 months ago
Urbanhermes: social signaling with electronic fashion
Fashion signals are displayed to indicate access to information. Consistent, timely, and meaningful signal displays are only made possible if one is well-connected. While fashion ...
Christine M. Liu, Judith S. Donath