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SIGGRAPH
1994
ACM
15 years 8 months ago
Priority rendering with a virtual reality address recalculation pipeline
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
Matthew Regan, Ronald Pose
NAACL
1994
15 years 5 months ago
Session 10: Government Panel
The Workshop included an extended group of presentations by selected US government agencies and an invited guest from the European Community. These presentations, amplified in the...
Oscar N. Garcia
CACM
2002
106views more  CACM 2002»
15 years 3 months ago
Testing and demonstrating context-aware services with Quake III Arena
Developers of context-aware services, i.e. services that make use of sensory information from the environment of their users, often find testing and demonstrating services to be di...
Markus Bylund, Fredrik Espinoza
ICDCS
2012
IEEE
13 years 6 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
COMPSAC
2003
IEEE
15 years 9 months ago
Just What Could Possibly Go Wrong In B2B Integration?
One important trend in enterprise-scale IT has been the increasing use of business-to-business integration (B2Bi) technologies to automate business processes that cross organisati...
Dean Kuo, Alan Fekete, Paul Greenfield, Julian Jan...